[worldKit-dev] Actionscript 2.0, Flash Player 7

Mikel Maron mikel_maron at yahoo.com
Mon Jan 23 02:47:29 PST 2006


Hi Iain

There is the issue in the tracker : http://www.rockburger.com/roundup/roundup.cgi/worldkit/issue106
I know other charsets have been used with worldKit (arabic at least) but it can be tricky.

Some questions:

Do other Flash movies with Chinese Characters play ok on gentoo?
Does Chinese text display ok in other apps, web browser?
Do the Chinese Characters display ok in other OSs (Windows, Mac, other linux)?


Mikel

----- Original Message ----
From: Iain Mott <mott at reverberant.com>
To: Discussion of worldKit use and development <worldkit-dev at lists.brainoff.com>
Sent: Friday, January 20, 2006 9:39:42 PM
Subject: Re: [worldKit-dev] Actionscript 2.0, Flash Player 7

hi mikel

that's great osflash will be an option. Just an observation re. linux
that may not relate to the changes: utf-8 encoded simplified chinese
characters do not display on linux - at least not on my reasonably
up-to-date installation of gentoo (my tests do however work perfectly
well on PC). The same linux install also does not display worldkit's
default font (which i read in the archive has been an issue with other
linux users on the list and may in the future be remedied with an
explicit font declaration in the config file).

iain



On Fri, 2006-01-20 at 09:55 -0800, Mikel Maron wrote:
> I've embarked on a refactor of worldKit into ActionScript 2.0.
> There's a variety of reasons to do this long long overdue refactor. 
> 
> Most crucially, the open source flash compilation tools require 2.0 (check out osflash.org for more info).
> 2.0 supports OOP natively. So the tortured syntax of 1.0 OOP (all that prototype &*#$) will be out. 
> And the code will be more accessible to a broader group of programmers.
> 
> Most of the conversion to 2.0 is straightforward change of syntax. 
> However, this is also a good chance to iron out some tangled patterns that have developed over time; 
> so some things are changing more than others.
> 
> 
> Actionscript 2.0 can be compiled to target Flash Player 6, as worldKit current is.
> I'm thinking of changing this to Flash Player 7, since there are some features in 7 that would be wise to utilize.
> 
> For instance, I'm refactoring the image loading code now. This currently uses Intervals to check on the progress of the image load, and when fully loaded it runs some post-processing. Flash Player 7 wisely provides a builtin loader and callback mechanism (the MovieClipLoader class).
> 
> The latest penetration stats [http://www.macromedia.com/software/player_census/flashplayer/version_penetration.html] have Flash Player 7 installs just a few percentage points short of Player 6. Flash Player 7 was released almost 2.5 years ago. And the Flash Player is about the easiest piece of software to update and install. 
> 
> Seems to me like a pretty safe move.
> 
> 
> But, maybe there's other opinions? Please speak if there's something more to consider here.
> 
> Mikel
> 
> 
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-- 
Iain Mott
www.reverberant.com

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