[worldKit-dev] AS3 / Flex Version?

Mikel Maron mikel_maron at yahoo.com
Fri Aug 17 08:05:14 PDT 2007


OpenLaszlo is cool -- those guys really pioneered the idea that Adove picked up on and made into Flex.

worldKit could be packaged as a compiled component for use in OpenLaszlo. Don't think it that would have any affect of AS2 vs AS3 though.

----- Original Message ----
From: Jon Blower <jdb at mail.nerc-essc.ac.uk>
To: Discussion of worldKit use and development <worldkit-dev at lists.brainoff.com>
Sent: Friday, August 17, 2007 11:05:41 AM
Subject: Re: [worldKit-dev] AS3 / Flex Version?

Just a comment, but have you considered OpenLaszlo
(http://www.openlaszlo.org/)?  I'm not an expert but I've played with
it a little and it seems pretty good.  It's similar to Flex but open
source.  The same source code can be compiled to multiple runtimes
including Flash7,8,9 and DHTML.

Cheers, Jon

On 8/17/07, Mikel Maron <mikel_maron at yahoo.com> wrote:
> Hi
>
> I have two concerns. First, the penetration of FP 9 (required to run AS 3.0) is slightly lower (10-15%) than FP 8. I suppose this isn't such a big deal, since upgrading is so easy .. but I'd want the worldKit download to be packaged with SWFObject (http://osflash.org/flashobject) so that requiring FP 9 is easier/cleaner.
>
> More of a concern is the lack of an AS 3.0 open source compiler. It's been a long time intention to remove any dependencies on the commercial Flash IDE, and provide tools to do a pure OS compile of Flash -- not out of idealism, but simply to make development of worldKit more accessible/free and because the open source tools are more developer oriented. More "developer oriented" also means harder to get started, and I haven't yet worked out that entire pathway (you can see the progress so far in trac). MTASC, the top OS flash compiler, will not do AS 3.
>
> On the plus side, AS3 and FP9 have significantly better performance, some neat new features, a stronger language and do give access to all the Flex developers. I honestly haven't been watching too closely the development of Flex, so can't say have much of a benefit to worldKit that could be -- would be nice to know if there's demand and what specific benefits Ian and Bill see from Flex. There's no dependence on anything 3rd party (zoomify dependency was removed).
>
> We should also consider that there's a large number of bugs and features, and how should AS 3 balance against those?
>
> I see our options as sticking with AS 2.0, going completely to 3.0, or third option (maybe more painful?) to maintain two branches of worldKit for 2.0 and 3.0.
>
> Mikel
>
> ----- Original Message ----
> From: Ian Mayo <IanMayo at freenet.co.uk>
> To: worldkit-dev at lists.brainoff.com
> Sent: Friday, August 17, 2007 9:49:23 AM
> Subject: Re: [worldKit-dev] AS3 / Flex Version?
>
> Hi all
>
> a few weeks ago Bill Thorp polled for interest in porting worldKit to
> Flex/ActionScript 3.0 (copied below).  "Updating" the software in this
> way matches my aspirations for furture use of worldKit.
>
> Bill: did you have any positive feedback off-list?
> All (esp Mikel):  I'm interested in any opinions regarding the pros
> and cons of this upgrade.
>
> - Do members of the community look forward to adoption of Flex?
> - Are there any features/3rd party libs that couldn't be ported?  (zoomify?)
> - Would in ease/complicate worldKit maintenance/adoption?
>
> cheers,
> Ian.
>
>
> > Hello!
> > I was curious if anyone has tried to or successfully ported WorldKit to Flex
> > or ActionScript 3.  If not, I was interested if anyone would like to help port it
> > to Flash 9 / AS3 with me.
> > - Bill Thorp
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